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Profile [VENETO] boboviz
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Message 286 - Posted: 15 Jan 2014, 8:40:09 UTC

Now the project is beta but, in the future, may be stable and public
So, these are usually requests from volunteers for all boinc projects:
1) A GPU client (better OpenCL, for all gpu cards)
2) Screensaver
3) Android client (for smartphone)
4) Extension for better performance (like AVX)

You have been warned!! :-)
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Profile FrancescoAsnicar [SSC11]
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Message 305 - Posted: 20 Jan 2014, 14:03:09 UTC - in response to Message 286.

Now the project is beta but, in the future, may be stable and public
So, these are usually requests from volunteers for all boinc projects:
1) A GPU client (better OpenCL, for all gpu cards)

We think about to this possibility when we started integrating the software with the BOINC API... Unfortunately our algorithm is not so much parallelizable, hence is not suitable for the GPU hardware. I don't think there will be a GPU version of our project.

2) Screensaver

We think about it, and it will eventually develop. So far we had and we are still having more important issues to resolve.

3) Android client (for smartphone)

I don't think that our project would be suitable for a mobile platform, also because we have very big input file.

4) Extension for better performance (like AVX)

We have this point in our TO-DO list but our implementation is already very fast w.r.t. other implementation, hence is not a priority for the moment.

You have been warned!! :-)

Thanks for your suggestion!

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Message 322 - Posted: 22 Jan 2014, 18:04:10 UTC - in response to Message 305.

The main problem we have is the size of the data that we have to transfer with each workunit. If we were able to build a much more faster application the problem would be much worse.

IMHO the best screensaver is this one
(but I know that a lot of people may like one...)

Profile [VENETO] boboviz
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Message 384 - Posted: 17 Apr 2014, 5:48:21 UTC - in response to Message 305.

3) Android client (for smartphone)

I don't think that our project would be suitable for a mobile platform, also because we have very big input file.


New version is not very big.... :-)

Profile [VENETO] boboviz
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Message 481 - Posted: 7 Jan 2015, 19:16:26 UTC - in response to Message 322.

IMHO the best screensaver is this one
(but I know that a lot of people may like one...)



http://boinc.berkeley.edu/trac/wiki/HTMLGfx

:-)

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Message 513 - Posted: 29 Sep 2015, 14:44:26 UTC - in response to Message 305.

Now the project is beta but, in the future, may be stable and public
So, these are usually requests from volunteers for all boinc projects:
1) A GPU client (better OpenCL, for all gpu cards)

We think about to this possibility when we started integrating the software with the BOINC API... Unfortunately our algorithm is not so much parallelizable, hence is not suitable for the GPU hardware. I don't think there will be a GPU version of our project.


I would appreciate if for future researches any kind of parallel algorithm would be considered, and if possible implemented using OpenCl

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Message 514 - Posted: 2 Oct 2015, 17:46:22 UTC - in response to Message 513.
Last modified: 2 Oct 2015, 17:46:37 UTC

Now the project is beta but, in the future, may be stable and public
So, these are usually requests from volunteers for all boinc projects:
1) A GPU client (better OpenCL, for all gpu cards)

We think about to this possibility when we started integrating the software with the BOINC API... Unfortunately our algorithm is not so much parallelizable, hence is not suitable for the GPU hardware. I don't think there will be a GPU version of our project.


I would appreciate if for future researches any kind of parallel algorithm would be considered, and if possible implemented using OpenCl

Actually, we have a slightly different variant of the (gene@home) algorithm that *may* be suitable for parallelization. The main problem, right now, is that no one here has the necessary cuda/opencl skills....

Profile [VENETO] boboviz
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Message 516 - Posted: 5 Oct 2015, 7:25:11 UTC - in response to Message 514.

Actually, we have a slightly different variant of the (gene@home) algorithm that *may* be suitable for parallelization. The main problem, right now, is that no one here has the necessary cuda/opencl skills....


It's not simplier to introduces SSEx/Avx extension rather than gpu support?

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Message 517 - Posted: 7 Oct 2015, 6:52:49 UTC - in response to Message 516.
Last modified: 7 Oct 2015, 6:53:23 UTC

Actually, we have a slightly different variant of the (gene@home) algorithm that *may* be suitable for parallelization. The main problem, right now, is that no one here has the necessary cuda/opencl skills....


It's not simplier to introduces SSEx/Avx extension rather than gpu support?

I just browsed the opcode of the x64 linux/windows binaries and they contain SSE2,MMX instructions, I don't know right now if it would be any improvements compiling with SSE3/other support.

BTW, we are discussing about putting the source code into a public repository, we'll see....

Profile [VENETO] boboviz
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Message 518 - Posted: 13 Oct 2015, 12:07:31 UTC - in response to Message 517.

BTW, we are discussing about putting the source code into a public repository, we'll see....


Would be great!

Profile [VENETO] boboviz
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Message 1141 - Posted: 23 Oct 2017, 7:54:25 UTC - in response to Message 305.

2) Screensaver

We think about it, and it will eventually develop. So far we had and we are still having more important issues to resolve.


3 years ago.
It's time for a screensaver??

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Message 1142 - Posted: 23 Oct 2017, 10:50:42 UTC - in response to Message 1141.

2) Screensaver

We think about it, and it will eventually develop. So far we had and we are still having more important issues to resolve.


3 years ago.
It's time for a screensaver??

Yep, this is still on the to-do list, if we were able to find a student who wanted to do a thesis project on this topic...

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Message 1144 - Posted: 23 Oct 2017, 13:10:26 UTC - in response to Message 514.
Last modified: 23 Oct 2017, 13:11:39 UTC

Now the project is beta but, in the future, may be stable and public
So, these are usually requests from volunteers for all boinc projects:
1) A GPU client (better OpenCL, for all gpu cards)

We think about to this possibility when we started integrating the software with the BOINC API... Unfortunately our algorithm is not so much parallelizable, hence is not suitable for the GPU hardware. I don't think there will be a GPU version of our project.


I would appreciate if for future researches any kind of parallel algorithm would be considered, and if possible implemented using OpenCl

Actually, we have a slightly different variant of the (gene@home) algorithm that *may* be suitable for parallelization. The main problem, right now, is that no one here has the necessary cuda/opencl skills....


Small update from my side: I am working on OpenCL app. It turned out that for L=0 and L=1 graph edges must be processed in parallel (this part is ready). For higher L amount of per-edge work is higher, so app will process edges in a serial way, and parallelize work for every one of them. Also for higher L bandwidth of global GPU memory becomes major performance bottleneck, I am looking for solution for this problem. I will let you know when I will have something ready for public testing.
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Message 1145 - Posted: 23 Oct 2017, 14:03:14 UTC - in response to Message 1144.


Small update from my side: I am working on OpenCL app. It turned out that for L=0 and L=1 graph edges must be processed in parallel (this part is ready). For higher L amount of per-edge work is higher, so app will process edges in a serial way, and parallelize work for every one of them. Also for higher L bandwidth of global GPU memory becomes major performance bottleneck, I am looking for solution for this problem. I will let you know when I will have something ready for public testing.


That's a great news!!

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Message 1179 - Posted: 1 Nov 2017, 23:38:38 UTC

Can we possibly make the latest apps from Daniel the official versions? Haven't they been out for about 6 months?

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Message 1182 - Posted: 2 Nov 2017, 10:09:29 UTC - in response to Message 1179.

Can we possibly make the latest apps from Daniel the official versions? Haven't they been out for about 6 months?

That's something I wanted to do after a system upgrade (operating system), I still haven't find the time (for instance, right now, we are focusing on the work generator) to do this... I'll try my best, maybe the next week...

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Message 1185 - Posted: 2 Nov 2017, 20:57:24 UTC - in response to Message 1182.

Can we possibly make the latest apps from Daniel the official versions? Haven't they been out for about 6 months?

That's something I wanted to do after a system upgrade (operating system), I still haven't find the time (for instance, right now, we are focusing on the work generator) to do this... I'll try my best, maybe the next week...

Thanks, might bug you again next week :-)

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Message 1192 - Posted: 14 Nov 2017, 8:56:00 UTC - in response to Message 1185.

Can we possibly make the latest apps from Daniel the official versions? Haven't they been out for about 6 months?

That's something I wanted to do after a system upgrade (operating system), I still haven't find the time (for instance, right now, we are focusing on the work generator) to do this... I'll try my best, maybe the next week...

Thanks, might bug you again next week :-)


Next week is here :-P

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Message 1193 - Posted: 14 Nov 2017, 18:09:10 UTC - in response to Message 1192.

Can we possibly make the latest apps from Daniel the official versions? Haven't they been out for about 6 months?

That's something I wanted to do after a system upgrade (operating system), I still haven't find the time (for instance, right now, we are focusing on the work generator) to do this... I'll try my best, maybe the next week...

Thanks, might bug you again next week :-)

Next week is here :-P

Thanks ;-). Just came to do the reminder too!

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Message 1196 - Posted: 15 Nov 2017, 10:29:42 UTC - in response to Message 1193.

Can we possibly make the latest apps from Daniel the official versions? Haven't they been out for about 6 months?

That's something I wanted to do after a system upgrade (operating system), I still haven't find the time (for instance, right now, we are focusing on the work generator) to do this... I'll try my best, maybe the next week...

Thanks, might bug you again next week :-)

Next week is here :-P

Thanks ;-). Just came to do the reminder too!

Yep, this is starting to become 'my apologies thread'.... Notice the 'maybe' in the former sentence ;) I'll wait until we have all the needed versions (the one missing is the one for MacOS)

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