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Now the project is beta but, in the future, may be stable and public | |
ID: 286 · Reply Quote | |
Now the project is beta but, in the future, may be stable and public We think about to this possibility when we started integrating the software with the BOINC API... Unfortunately our algorithm is not so much parallelizable, hence is not suitable for the GPU hardware. I don't think there will be a GPU version of our project. 2) Screensaver We think about it, and it will eventually develop. So far we had and we are still having more important issues to resolve. 3) Android client (for smartphone) I don't think that our project would be suitable for a mobile platform, also because we have very big input file. 4) Extension for better performance (like AVX) We have this point in our TO-DO list but our implementation is already very fast w.r.t. other implementation, hence is not a priority for the moment. You have been warned!! :-) Thanks for your suggestion! | |
ID: 305 · Reply Quote | |
The main problem we have is the size of the data that we have to transfer with each workunit. If we were able to build a much more faster application the problem would be much worse. | |
ID: 322 · Reply Quote | |
3) Android client (for smartphone) New version is not very big.... :-) | |
ID: 384 · Reply Quote | |
IMHO the best screensaver is this one http://boinc.berkeley.edu/trac/wiki/HTMLGfx :-) | |
ID: 481 · Reply Quote | |
Now the project is beta but, in the future, may be stable and public I would appreciate if for future researches any kind of parallel algorithm would be considered, and if possible implemented using OpenCl | |
ID: 513 · Reply Quote | |
Now the project is beta but, in the future, may be stable and public Actually, we have a slightly different variant of the (gene@home) algorithm that *may* be suitable for parallelization. The main problem, right now, is that no one here has the necessary cuda/opencl skills.... | |
ID: 514 · Reply Quote | |
Actually, we have a slightly different variant of the (gene@home) algorithm that *may* be suitable for parallelization. The main problem, right now, is that no one here has the necessary cuda/opencl skills.... It's not simplier to introduces SSEx/Avx extension rather than gpu support? | |
ID: 516 · Reply Quote | |
Actually, we have a slightly different variant of the (gene@home) algorithm that *may* be suitable for parallelization. The main problem, right now, is that no one here has the necessary cuda/opencl skills.... I just browsed the opcode of the x64 linux/windows binaries and they contain SSE2,MMX instructions, I don't know right now if it would be any improvements compiling with SSE3/other support. BTW, we are discussing about putting the source code into a public repository, we'll see.... | |
ID: 517 · Reply Quote | |
BTW, we are discussing about putting the source code into a public repository, we'll see.... Would be great! | |
ID: 518 · Reply Quote | |
2) Screensaver 3 years ago. It's time for a screensaver?? | |
ID: 1141 · Reply Quote | |
2) Screensaver Yep, this is still on the to-do list, if we were able to find a student who wanted to do a thesis project on this topic... | |
ID: 1142 · Reply Quote | |
Now the project is beta but, in the future, may be stable and public Small update from my side: I am working on OpenCL app. It turned out that for L=0 and L=1 graph edges must be processed in parallel (this part is ready). For higher L amount of per-edge work is higher, so app will process edges in a serial way, and parallelize work for every one of them. Also for higher L bandwidth of global GPU memory becomes major performance bottleneck, I am looking for solution for this problem. I will let you know when I will have something ready for public testing. ____________ | |
ID: 1144 · Reply Quote | |
That's a great news!! | |
ID: 1145 · Reply Quote | |
Can we possibly make the latest apps from Daniel the official versions? Haven't they been out for about 6 months? | |
ID: 1179 · Reply Quote | |
Can we possibly make the latest apps from Daniel the official versions? Haven't they been out for about 6 months? That's something I wanted to do after a system upgrade (operating system), I still haven't find the time (for instance, right now, we are focusing on the work generator) to do this... I'll try my best, maybe the next week... | |
ID: 1182 · Reply Quote | |
Can we possibly make the latest apps from Daniel the official versions? Haven't they been out for about 6 months? Thanks, might bug you again next week :-) | |
ID: 1185 · Reply Quote | |
Can we possibly make the latest apps from Daniel the official versions? Haven't they been out for about 6 months? Next week is here :-P | |
ID: 1192 · Reply Quote | |
Can we possibly make the latest apps from Daniel the official versions? Haven't they been out for about 6 months? Thanks ;-). Just came to do the reminder too! | |
ID: 1193 · Reply Quote | |
Can we possibly make the latest apps from Daniel the official versions? Haven't they been out for about 6 months? Yep, this is starting to become 'my apologies thread'.... Notice the 'maybe' in the former sentence ;) I'll wait until we have all the needed versions (the one missing is the one for MacOS) | |
ID: 1196 · Reply Quote | |
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